6 examples of 'console was used before it was defined' in JavaScript

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25constructor(
26 stdout: NodeJS.WriteStream,
27 stderr: NodeJS.WriteStream,
28 formatBuffer: Formatter = (_type, message) => message,
29) {
30 super(stdout, stderr);
31 this._stdout = stdout;
32 this._stderr = stderr;
33 this._formatBuffer = formatBuffer;
34 this._counters = {};
35 this._timers = {};
36 this._groupDepth = 0;
37}
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92newConsole[name] = function newerConsole(...args) {
93 callAndWrapError(orig, ...args);
94};
9function setup() {
10 stdout = '';
11 common.hijackStdout(function(data) {
12 stdout += data;
13 });
14
15 stderr = '';
16 common.hijackStderr(function(data) {
17 stderr += data;
18 });
19
20 c = new Console(process.stdout, process.stderr);
21}
29public static getConsole(category: string) {
30 return new Console();
31}
118start()
119{
120 if (this.running)
121 throw new Error("the Console has already been started");
122
123 (async () => {
124 const fps = Sphere.frameRate;
125 while (true) {
126 await this.cursorTween.easeInOut({ a: 1.0 }, 0.25 * fps);
127 await this.cursorTween.easeInOut({ a: 0.5 }, 0.25 * fps);
128 }
129 })();
130
131 this.log(`initializing the Sphere Runtime Console`);
132 this.log(` ${Sphere.Game.name} by ${Sphere.Game.author}`);
133 this.log(` Sphere v${Sphere.Version} API level ${Sphere.APILevel} (${Sphere.Engine})`);
134 this.log("");
135
136 super.start();
137}
23public static showConsole() {
24 outputConsole.show()
25}

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