10 examples of 'event occurs when an image is stopped from loading' in JavaScript

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353function imgLoadedHandler(event) {
354 /*jshint validthis:true */
355 event = event || w.event;
356 // Unbind loaded handler from temporary image
357 unbind(this[ILID].tmpImg || {}, EVENTS, imgLoadedHandler);
358 // Leave the temporary image for garbage collection
359 this[ILID].tmpImg = null;
360 // Don't proceed if image is already loaded
361 if (inArray(this, self.loaded) === -1) {
362 imgLoaded(this, event.type !== 'load');
363 }
364}
58function handleImageLoadComplete(event) {
59 new TWEEN.Tween(preloaderBg.material).to({
60 opacity: 0,
61 },500).delay(500).start();
62
63 new TWEEN.Tween(preloaderLine.material).to({
64 opacity: 0,
65 },500).delay(500).start().onComplete(removePreloader);
66 setTimeout(createPlanes, 1000);
67}
295function onImageUpdated(e) {
296 // Start prefetching again (after a delay)
297 // When the user has scrolled to a new image
298 clearTimeout(resetPrefetchTimeout);
299 resetPrefetchTimeout = setTimeout(function() {
300 const element = e.target;
301
302 // If playClip is enabled and the user loads a different series in the viewport
303 // An exception will be thrown because the element will not be enabled anymore
304 try {
305 prefetch(element);
306 } catch (error) {
307 return;
308 }
309 }, resetPrefetchDelay);
310}
200function imageLoaded(e){
201 var $e = $(e);
202 if($e.hasClass('loaded'))return;
203 $e.addClass('loaded');
204 setTimeout(function(){$e.parents('.gridBox').addClass('loaded')},1500);//this is a little ape-y but whatever. see Box.prototype.doOnScreen() method for some context.
205}
93handleImageError_() {
94 this.state = ImageState.ERROR;
95 this.unlistenImage_();
96 this.changed();
97}
90function onLoadError() {
91 image.removeEventListener('error', onLoadError);
92};
36onFrameStoppedLoading(data) {
37 this._events.push({frameId: data.frameId, method: 'Page.frameStoppedLoading'});
38}
31onImageLoad() {
32 this.imageLoaded = true;
33 this.forceUpdate();
34}
31private handleLoadStart(event: any) {
32 // This is to avoid increasing
33 // the number of loaded tiles if a tile was loading
34 // before subscribing to this watcher
35 if (!event.tile.__watchers__) {
36 event.tile.__watchers__ = [];
37 }
38 event.tile.__watchers__.push(this.id);
39
40 this.loading += 1;
41 this.status = SubjectStatus.Working;
42}
27private handleLoadStart(event: any) {
28 // This is to avoid increasing
29 // the number of loaded tiles if a tile was loading
30 // before subscribing to this watcher
31 if (!event.tile['__watchers__']) {
32 event.tile['__watchers__'] = [];
33 }
34 event.tile['__watchers__'].push(this.id);
35
36 this.loading += 1;
37 this.status = SubjectStatus.Working;
38}

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