10 examples of 'play audio in js' in JavaScript

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147function playAudio() {
148 ARRAY_BILLS.forEach((bill, i) => {
149 setTimeout(() => {
150 animateBill(bill, i);
151
152 THREESTUFF.scene.add(bill);
153 }, 230*i)
154 })
155
156
157 const button = document.getElementById('buttonPlayAudio');
158
159 button.style.display = 'none';
160 // INIT WEB AUDIO
161 try {
162 window.AudioContext = window.AudioContext || window.webkitAudioContext;
163 contextAudio = new AudioContext();
164 } catch (e) {
165 console.log('Web Audio API is not supported in this browser.');
166 }
167 if (contextAudio) {
168 const bufferLoader = new BufferLoader(
169 contextAudio,
170 ['./audio/bella_ciao.mp3'],
171 (bufferList) => {
172 const around = contextAudio.createBufferSource();
173
174 around.buffer = bufferList[0];
175
176 around.connect(contextAudio.destination);
177 around.loop = true;
178 around.start();
179 }
180 );
181 bufferLoader.load();
182 }
183}
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68function play(audioId) {
69 // TODO: Attach an invisible element for this instead
70 // which listens?
71 var audio = document.getElementById(audioId);
72 if (audio) {
73 audio.load();
74 audio.play();
75 }
76}
226function playAudio()
227{
228 var audioPlayer = new StreamAudio('/audio/' + TAG);
229 audioPlayer.play();
230}
55function play() {
56 if (isPlaying) {
57 csound.Event("i-1 0 -1");
58 csound.Event("i-2 0 -1");
59 wavesurfer.stop();
60 document.getElementById("playPauseButton").src = "/static/images/play_colored.png";
61 } else {
62 csound.Event("i1 0 -1");
63 csound.Event("i2 0 -1");
64 wavesurfer.play();
65 document.getElementById("playPauseButton").src = "/static/images/pause_colored.png";
66 }
67 isPlaying = !isPlaying
68}
16play() {
17 this._jsNode = this._context.createScriptProcessor(this.streamSize, 1, 2);
18 this._jsNode.onaudioprocess = (e) => {
19 this.processor.process(this.streamSize);
20 e.outputBuffer.getChannelData(0).set(this.processor.streams[0]);
21 e.outputBuffer.getChannelData(1).set(this.processor.streams[1]);
22 };
23 this._jsNode.connect(this._context.destination);
24
25 this._bufSrc = this._context.createBufferSource();
26 this._bufSrc.start(0);
27 this._bufSrc.connect(this._jsNode);
28}
40function Play() {
41 if(src === null) {
42 src = audioctx.createBufferSource();
43 src.buffer = buffer;
44 src.loop = true;
45 src.connect(input);
46 src.start(0);
47 }
48}
27function playAudio() {
28 let _audio = audio.cloneNode();
29 _audio.play();
30}
189function playStream(streamName) {
190 playFirstSound();
191 var stream = new Stream();
192 stream.name = document.getElementById("streamId").value;
193 stream.hasVideo = true;
194 stream.mediaProvider = MediaProvider.WSPlayer;
195 this.stream = f.playStream(stream);
196}
29play(name: string): void {
30 const source = this.context.createBufferSource();
31 source.buffer = this.sounds[name];
32 source.connect(this.masterVolume);
33 source.start();
34}
41function play() {
42 var source = audio.getSource();
43 var wavenode = wavebox.getAudioNode();
44 var frequencynode = frequencybox.getAudioNode();
45
46 // Route audio and graphs
47 source.connect(frequencynode);
48 frequencynode.connect(wavenode)
49 wavenode.connect(context.destination);
50
51 // Play audio
52 audio.reload();
53 source.noteOn(0);
54
55 // Enable graphs
56 wavebox.enable();
57 frequencybox.enable();
58
59 $('#play').text("Stop");
60 $('#play').click(stop);
61}

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