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63 function genColor(colors) { 64 var rand = generator.random() 65 var idx = Math.floor(colors.length * generator.random()) 66 var color = colors.splice(idx,1)[0] 67 return color 68 }
23 randomColor(){ 24 var colors = ["#C0392B", "#E74C3C", "#9B59B6", "#8E44AD", "#2980B9", 25 "#3498DB", "#17A589", "#138D75", "#229954", "#28B463", "#D4AC0D", 26 "#D68910", "#CA6F1E", "#BA4A00"]; 27 return colors[this.random(0, colors.length-1)] 28 }
49 function randomColor() { 50 const colors = [ 51 '#1abc9c', 52 '#2ecc71', 53 '#3498db', 54 '#9b59b6', 55 '#8e44ad', 56 '#2c3e50', 57 '#f1c40f', 58 '#e67e22', 59 '#e74c3c', 60 '#f39c12' 61 ] 62 return randomElement(colors) 63 }
106 return (function getRandomColor() { 107 return colors[Math.floor(Math.random() * colors.length)]; 108 });
87 function randomColor() { 88 return color(random(255), random(255), random(255)) 89 }
175 function randomColor(colors) { 176 return colors[Math.floor(Math.random() * colors.length)]; 177 }
73 function randColor() { 74 return new THREE.Color(parseInt(Math.random()*16777216)); 75 }
9 function random_color() { 10 var r = Math.floor(Math.random() * 256), 11 g = Math.floor(Math.random() * 256), 12 b = Math.floor(Math.random() * 256); 13 return 'rgb('+r+','+g+','+b+')'; 14 }
153 function random(palette) { 154 if (Array.isArray(palette)) 155 return derive([palette[0]], palette.length); 156 const letters = '0123456789ABCDEF'; 157 let color = '#'; 158 for (let i = 0; i < 6; i++) { 159 color += letters[Math.floor(Math.random() * 16)]; 160 } 161 return color; 162 }
478 public static getRandomColor(min: number = 0, max: number = 255, alpha: number = 255): number { 479 480 // Sanity checks 481 if (max > 255) 482 { 483 return Phaser.ColorUtils.getColor(255, 255, 255); 484 } 485 486 if (min > max) 487 { 488 return Phaser.ColorUtils.getColor(255, 255, 255); 489 } 490 491 var red: number = min + Math.round(Math.random() * (max - min)); 492 var green: number = min + Math.round(Math.random() * (max - min)); 493 var blue: number = min + Math.round(Math.random() * (max - min)); 494 495 return Phaser.ColorUtils.getColor32(alpha, red, green, blue); 496 497 }