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48 function forRight(props) { 49 const { position, scene } = props; 50 const { index } = scene; 51 return { 52 opacity: position.interpolate({ 53 inputRange: [index - 1, index, index + 1], 54 outputRange: [0, 1, 0], 55 }), 56 }; 57 }
14 function Arrowright(_ref) { 15 var size = _ref.size; 16 var strokeColor = _ref.strokeColor; 17 var strokeWidth = _ref.strokeWidth; 18 var fillColor = _ref.fillColor; 19 var svgClass = _ref.svgClass; 20 21 var inlineStyling = { 22 fill: fillColor, 23 stroke: strokeColor, 24 strokeWidth: strokeWidth 25 }; 26 27 return _react2.default.createElement( 28 'svg', 29 { 30 xmlns: 'http://www.w3.org/2000/svg', 31 width: size, 32 height: size, 33 style: inlineStyling, 34 className: svgClass, 35 viewBox: '0 0 8 8' 36 }, 37 _react2.default.createElement('path', { d: 'M5 0v2h-5v1h5v2l3-2.53-3-2.47z', transform: 'translate(0 1)' }) 38 ); 39 }
347 protected mounted(): void { 348 this.anchorThrottle = throttle((event: UIEvent) => this.anchor(), 100, true); 349 this.addListener(); 350 }
42 public render () { 43 return <div> 44 {this.props.children} 45 </div>; 46 }
329 right (e) { 330 typeof e === 'number' && (e += 'px') 331 this.currentStepAnimates.push({ 332 type: 'style', 333 args: ['right', e] 334 }) 335 return this 336 }
342 value: function _right(index) { 343 return 2 * index + 2; 344 }
39 get right() { 40 return this._lowLevelCamera.right; 41 }
56 function right() 57 { 58 if (!isEnabled) 59 return 0; 60 var right = parseInt(joystickValues.x); 61 if (right > 0) 62 return limit(right); 63 return 0; 64 }
91 export function useNativeValue(node: Animated.Node, init: number): number { 92 const [state, setState] = useState(init) 93 Animated.useCode(() => Animated.call([node], ([val]) => setState(val)), []) 94 return state 95 }